FreespaceSlotChange Class

graph BT Type-->Base0["IdSystemSlotChange"] click Base0 "/db4o-gpl-doc/output/api/Db4objects.Db4o.Internal.Slots/IdSystemSlotChange" Base0-->Base1["SystemSlotChange"] click Base1 "/db4o-gpl-doc/output/api/Db4objects.Db4o.Internal.Slots/SystemSlotChange" Base1-->Base2["SlotChange"] click Base2 "/db4o-gpl-doc/output/api/Db4objects.Db4o.Internal.Slots/SlotChange" Base2-->Base3["TreeInt"] click Base3 "/db4o-gpl-doc/output/api/Db4objects.Db4o.Internal/TreeInt" Base3-->Base4["Tree"] click Base4 "/db4o-gpl-doc/output/api/Db4objects.Db4o.Foundation/Tree" Base4-->Base5["Object"] Type-.->Interface0["IShallowClone"] click Interface0 "/db4o-gpl-doc/output/api/Db4objects.Db4o.Foundation/IShallowClone" Type-.->Interface1["IDeepClone"] click Interface1 "/db4o-gpl-doc/output/api/Db4objects.Db4o.Foundation/IDeepClone" Type-.->Interface2["IVisitable"] click Interface2 "/db4o-gpl-doc/output/api/Db4objects.Db4o.Foundation/IVisitable" Type-.->Interface3["IReadWriteable"] click Interface3 "/db4o-gpl-doc/output/api/Db4objects.Db4o.Internal/IReadWriteable" Type-.->Interface4["IReadable"] click Interface4 "/db4o-gpl-doc/output/api/Db4objects.Db4o.Internal/IReadable" Type["FreespaceSlotChange"] class Type type-node

Syntax

public class FreespaceSlotChange : IdSystemSlotChange, IShallowClone, IDeepClone, IVisitable, 
    IReadWriteable, IReadable

Constructors

Fields

Name Constant Value Summary
_key
Inherited from TreeInt
_newSlot
Inherited from SlotChange
_preceding
Inherited from Tree
_size
Inherited from Tree
_subsequent
Inherited from Tree

Methods

Name Value Summary
Accept(IVisitor4) void
Inherited from Tree
AccumulateFreeSlot(TransactionalIdSystemImpl, FreespaceCommitter, bool) void
Inherited from IdSystemSlotChange
Add(Tree, int) Tree
On adding a node to a tree, if it already exists, and if Tree#duplicates() returns false, #isDuplicateOf() will be called.
Inherited from Tree
Add(Tree, Tree) Tree
Inherited from Tree
static
Add(Tree) Tree
Inherited from Tree
Add(TreeInt, int) TreeInt
Inherited from TreeInt
static
AddAll(Tree, IIntIterator4) Tree
Inherited from TreeInt
static
AddedOrExisting() Tree
On adding a node to a tree, if it already exists, and if Tree#duplicates() returns false, #onAttemptToAddDuplicate() will be called and the existing node will be stored in this._preceding.
Inherited from Tree
Balance() Tree
Inherited from Tree
BalanceCheckNulls() Tree
Inherited from Tree
CalculateSize() void
Inherited from Tree
Compare(Tree) int
Inherited from TreeInt
DeepClone(Object) Object
Inherited from Tree
DeepClone(Tree, Object) Tree
Inherited from Tree
static
Depth(Tree) int
Inherited from Tree
static
Duplicates() bool
Inherited from TreeInt
Equals(Object) bool
Inherited from TreeInt
Filter(IPredicate4) Tree
Inherited from Tree
Find(int) TreeInt
Inherited from TreeInt
Find(Tree, int) TreeInt
Inherited from TreeInt
static
Find(Tree, Tree) Tree
Inherited from Tree
static
Find(Tree) Tree
Inherited from Tree
FindGreaterOrEqual(Tree, Tree) Tree
Inherited from Tree
static
FindSmaller(Tree, Tree) Tree
Inherited from Tree
static
First() Tree
Inherited from Tree
ForFreespace() bool
Free(IFreespaceManager, Slot) void
Inherited from IdSystemSlotChange
FreePreviouslyModifiedSlot(IFreespaceManager) void
Inherited from SlotChange
FreeToSystemFreespaceSystem() bool
Inherited from IdSystemSlotChange
IsDeleted() bool
Inherited from SlotChange
IsNew() bool
Inherited from SlotChange
Key() Object
Inherited from TreeInt
Last() Tree
Inherited from Tree
Last(Tree) Tree
Inherited from Tree
static
MarshalledLength() int
Inherited from TreeInt
MarshalledLength(int) int
Inherited from TreeInt
MarshalledLength(TreeInt) int
Inherited from TreeInt
static
ModifiedSlotInParentIdSystem(TransactionalIdSystemImpl) Slot
Inherited from SystemSlotChange
NewSlot() Slot
FIXME: Check where pointers should be freed on commit.
Inherited from SlotChange
Nodes() int
Inherited from Tree
NotifyDeleted(IFreespaceManager) void
Inherited from SlotChange
NotifySlotCreated(Slot) void
Inherited from SlotChange
NotifySlotUpdated(IFreespaceManager, Slot) void
Inherited from SlotChange
OnAttemptToAddDuplicate(Tree) Tree
Inherited from Tree
OwnLength() int
Inherited from TreeInt
OwnSize() int
Inherited from Tree
Read(ByteArrayBuffer) Object
Inherited from SlotChange
Remove() Tree
Inherited from Tree
RemoveChildren() void
Inherited from Tree
RemoveFirst() Tree
Inherited from Tree
RemoveId() bool
Inherited from SystemSlotChange
RemoveLike(Tree, Tree) Tree
Inherited from Tree
static
RemoveLike(Tree) Tree
Inherited from Tree
RemoveLike(TreeInt, int) TreeInt
Inherited from TreeInt
static
RemoveNode(Tree) Tree
Inherited from Tree
Rollback(IFreespaceManager) void
Inherited from SlotChange
Root() Object
Inherited from Tree
RotateLeft() Tree
Inherited from Tree
RotateRight() Tree
Inherited from Tree
SetSizeOwn() void
Inherited from Tree
SetSizeOwnPlus(Tree, Tree) void
Inherited from Tree
SetSizeOwnPlus(Tree) void
Inherited from Tree
SetSizeOwnPreceding() void
Inherited from Tree
SetSizeOwnPrecedingSubsequent() void
Inherited from Tree
SetSizeOwnSubsequent() void
Inherited from Tree
ShallowClone() Object
Inherited from SlotChange
ShallowCloneInternal(Tree) Tree
Inherited from TreeInt
Size() int
Inherited from Tree
Size(Tree) int
Inherited from Tree
static
SlotModified() bool
Inherited from SlotChange
ToString() string
Inherited from SlotChange
Traverse(IVisitor4) void
Inherited from Tree
Traverse(Tree, IVisitor4) void
Inherited from Tree
static
Traverse(Tree, Tree, ICancellableVisitor4) void
Traverses a tree with a starting point node.
Inherited from Tree
static
TraverseFromLeaves(IVisitor4) void
Inherited from Tree
WasAddedToTree() bool
Inherited from Tree
Write(ByteArrayBuffer, TreeInt, int) void
Inherited from TreeInt
static
Write(ByteArrayBuffer, TreeInt) void
Inherited from TreeInt
static
Write(ByteArrayBuffer) void
Inherited from SlotChange
WritePointer(LocalObjectContainer) void
Inherited from SlotChange